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Table of Contents

Thesis Introduction

Thesis Conclusion

Chap 1. The Uncanny Valley

History of the Valley

The Uncanny Valley Chart

The Uncanny Valley and Film/Animation

The Uncanny Valley and Video Games

The Uncanny Valley and the Soul

Crossing the Uncanny Valley

Chap 2. Character Design

Character Design/Character Sheet

Character Archetypes

Talk with Tony Chance

Interview with Stan Winston

Practical Interruption

Chap 3. Character Animation

Character Biped & Quadped

Character Gesture and the brain

Character Motion Systems

Image Metrics Animation

Practical Interruption

Chap 4. Conclusion

Thesis Conclusion

Bibliography

Can a polygon make you cry?

An investigation into the emotional and cognitive response from Computer generated Imagery, specifically the area of emotional stimulation through character design, animation and the uncanny valley.

Can we empathise with their feelings of lonelines and rejection? Where is the uncanny valley in our spectrum of anthropomorphic projections?

 

Author: Jonathan Joly

Email: jonathan@jonathanjoly.com

Website: www.jonathanjoly.com

 

 
     
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